I entered Push-Off in the Accessibility Jam.
That means that you can also play the game on Game Jolt, although I wouldn’t necessarily recommend it. I built the game for this site, where it would sit on a nice black page and its beautiful rounded corners would make it look elegant. Now it’s sitting in the middle of a visually busy page that it’s a little too wide for, and its rounded corners look like hideous graphical anomalies instead of artistic flourishes. It just feels out of place on that site, which I suppose is appropriate since that’s basically how I felt the whole time I was there. The only way to enter the Accessibility Jam was to upload the game to Game Jolt, so I really had no choice, but it was a very uncomfortable experience.
Picture a high school kid whose friend has invited him to someone else’s party. The friend has a real invite, although it probably was not his place to be inviting other people (or maybe he got a “plus one” invite, I don’t know). So this kid, who was not officially invited, shows up to the party looking for his friend… but this party is crowded, noisy, and raucous, and he doesn’t know anyone there. How long will he wander through the overcrowded, poorly lit halls of an unfamiliar residence before he gives up on trying to find his friend and just goes home (or has a panic attack, whichever comes first)? That’s basically how I felt while setting up my Game Jolt account. I have nothing against the site in particular, but it was unfamiliar and I don’t deal well with that. Like the kid at the party, I spent the whole time thinking, What am I doing? This isn’t a good idea. I shouldn’t be here. I should just go home. I think I eventually got everything set up correctly, but it took hours and of course resulted in me staying up entirely too late again for the nth day in a row since I started this whole game-making endeavor. Still, I think it will be worth it. After all, there’s now a chance that my games will played by someone who’s not a member of my immediate family. That’s a good thing, right?