Well, this is it, people. It’s over. My twenty-sixth game is finished! Apart is my twenty-fourth and final #onegameamonth game. I’m serious! I’m really done this time. Something seriously weird and unforeseen would have to happen for me to continue, and I obviously don’t anticipate that.
The theme this month was “Far and Wide.” I’m not sure I 100% matched that theme, but I think I got close enough. Apart is a puzzle game (quelle surprise). It’s also fairly short, but that’s fine. I used a very confined rule set, so there weren’t a lot of design ideas to explore. I think I still managed to make a fairly interesting set of levels with the limited mechanics. The game doesn’t really have any instructions, but I’m hoping it won’t need any. You can hit Esc to pause, though; that may be worth noting.
Anyway, this brings my long #onegameamonth journey to a close. It’s been fun, but I’m still relieved. This has been a lot of work that I’ve essentially inflicted on myself nonstop for two years. Time to rest for a while. I’m quite proud of a few of my creations over these last two years, and I’m glad to have done all this. I’ve certainly learned a lot and improved my skills, and that’s what it’s all about. Thanks for following along with me!